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Neon survivors-lite built from Pocket Swarm's economy and endless scaling. Progression is designed to last for months while runs remain endless.
Move with WASD/arrows or drag on mobile. Weapons auto-target. Coins buy permanent upgrades only; score is driven by kills, combo, bosses, and Greedy Algorithm.
The permanent upgrade catalog is huge on purpose. Endgame players can push marathon runs toward millions of kills, but the swarm keeps scaling.
No autosave found.
Cloud save: …
Link a Google account to sync meta progress in the cloud. You can play offline anytime; sign-in is only for cross-device backup.
Prefer email or another sign-up flow? Use wordcork.com, then use Continue with Google here if your account has Google linked.
Neon labels show role; rarity shows how unusual the mutation is.
Milestones unlock every 5 minutes during Start Run games. Each tier bookmark stores that moment's build and run stats so you can revisit it. Practice runs launched here do not change those bookmarks.
Select an unlocked milestone tier.
Spend coins to improve future runs. Coins never affect score.
Discovered upgrades and how often you picked them.
Manifest tracks in game style.
Pick how variants are weighted.
Music bus EQ and level trim.
Generated in-browser.
Mobile haptics where supported.
Lower particles and flashes for mobile/WebView.
Local-only tuning info after runs.
Tune global, music, and SFX levels.
Replaces your local autosave with the latest unlocked milestone checkpoint. Permanent upgrades and cloud saves are unchanged.
Enter a code to trigger a hidden effect.
Unlock: tap Debug Summary 20 times within 5 seconds.
Your ship auto-fires. Move clean, survive the swarm, and cash out stronger after every run.
Desktop: WASD/arrows. Mobile: drag to steer. Keep moving to avoid collision damage.
You gain XP from kills. Pick upgrades fast, then get back into combat flow.
Coins buy permanent upgrades between runs. Score is separate and only tracks run performance.
Bosses show up on a timer and scaling keeps rising. Build momentum early and snowball.
Autosave is local. The home button saves your run and opens the main menu (continue later). Run coins are banked when a run ends. Hidden Code SPEEDMEUP enables T to cycle speed (1x, 2x, 4x, 6x); enter the code again to turn it off.
Cheat-code helpers stay available here after you unlock them.
Local tuning helper. Enable Debug Summary in settings, pick an enemy, then resume.
You were consumed by the swarm.